ICPMM42cA

Incorporate 2D Graphics Into Multimedia Presentations

 
   
This unit describes the competency required to incorporate 2D graphics into multimedia presentations.
   
The project life cycle and the IT methodology employed will determine which particular units of competency are relevant to this unit, some include the Project Management, Implementation, Support, the teamwork functional areas and documentation.
   
This module will be undertaken and assessed using IBM compatible PC's in a Local Area Network configuration.
   
Nominal Duration 40 hours.
   


Element 1

Work with digital imaging
The correct terminology for digital imaging is employed within a specified context.
The use of a range of graphic file formats, file management and transfer systems are demonstrated correctly including storing, archiving, importing, exporting and transferring digital images as electronic files.
Contemporary Vector and bitmap graphic editing software programs are identified and their features explained.
The properties of Vector and bitmap images are identified and their features explained.
Conversion from bitmap to Vector image and vice versa are demonstrated for a specified job.
Scanning devices are correctly operated to convert continuous tone or line image to digitised data with attention to tonal detail, halftones, resolution, and image correction.
   


Element 2

Use 2D multimedia graphics software
Appropriate 2D software is assessed and selected for the required medium (hard copy or screen).
Entering and exiting the selected graphics software are demonstrated and the tools and features of the program used correctly.
Editing and manipulating graphics are demonstrated and the tools and features of the program used correctly.
Graphics are saved and retrieved using the designated file formats.
 


Element 3

Create 2D multimedia graphic designs
A design brief is assessed for the appropriate digital imaging solution.
Graphics that incorporate the principles of design are created using the designated software to produce bitmap or Vector graphics and digital artwork.
2D digital artwork techniques are demonstrated including the correct use of painting, editing and pallets.
Digital collages and montages are created by adjusting image mode and resolution, modifying image using filters, selecting the correct colour mode for the output.
Graphic designs are edited, (enhanced and amended) using accurate selection techniques, special effects, cropping and re-sizing of images, and saved using the designated software.
The elements of graphic design are integrated into a designated multimedia sequence.
 


Element 4

Present 2D Digital artwork
Graphics are tested and run as part of a multimedia presentation.
Digital images are professionally mounted for presentation using the mount cutter.
Graphics are titled and laminated to presentation size.
Non colour fast digital artwork is presented under screened glass or perspex.
Images are published electronically if required.
 

These are the skills and knowledge that the student will require to be able to prove competency for this unit. These may be pre-existing or acquired during the undertaking of this unit.
 
Underpinning knowledge

Detailed knowledge of the principles of digital imaging.

Detailed knowledge of principles of 2D multimedia graphic designs.
Broad knowledge of OHS requirements in relation to work safety, environmental factors and ergonomic considerations.
Technical requirements for preparing artwork for multimedia output.
Recognition and how to use and apply different technologies for design purposes.
Broad knowledge base incorporating theoretical concepts of multimedia software packages.
General knowledge of electronic components of multimedia.
General knowledge of the scope of multimedia.
General knowledge of the features and functions of multimedia operating systems.
Broad general knowledge of the role of multimedia.
Broad knowledge base of quality assurance practices.
Detailed knowledge of information sources.
   
Underpinning skills
Ability to use file formats, file management and transfer systems.
Ability to use digital collages and montages and other presentation techniques.
Project planning skills in relation to scope, time, cost, quality, communications.
Research skills for identifying, analysing and evaluating broad features of current multimedia usage and best practice in multimedia products and procedures.
Financial modelling skills for identifying, analysing and evaluating a range of different solutions.
Plain English literacy and communication skills in relation to analysis, evaluation and presentation of information.
Problem solving skills for a defined range of predictable problems.
     
Context & Scope
Peers and supervisors for obtaining information on the extent and quality of the contribution made.
Competence in this unit needs to be assessed over a period of time to ensure consistency of performance in a range of contexts.
Assessment of this unit of competence will usually include observation of real or simulated work processes and procedures; quality projects, questioning on underpinning knowledge and skills The questioning of team members will provide valuable input to the assessment.
Multimedia graphic design is undertaken in the workplace in consultation with the supervisor to ensure that correct skills and procedures are used.
May be based upon formal, well documented methodologies or non-existent. For training delivery purposes best practice examples from industry will be used.
Audit trails, naming standards, version control.
As per company, statutory and vendor requirements. Ergonomic and environmental factors must be considered during the demonstration of this competency.
May involve multiple or single servers, multiple or single logical disks and complex directory or folder structures.
Each product will have different functionality and ways of operating. Third party products may also be used in administration.
May involve simple, single tape unit backup to more comprehensive and complex backup facilities across the network.
Variables may include but are not limited to: commercial system software; organisational specific systems software.
Can include hardware, software and communications packages.
Assessment must confirm the ability to produce TWO different multimedia sequences incorporating 2D graphics according to job specifications and the listed performance criteria.
The interdependence of units of competency for assessment will vary with the particular project or scenario.
This unit has importance to a range of IT multimedia services and should therefore be assessed in a holistic manner with the technical multimedia units.
   
Assessment Matrix
Element(s) Covered
Type of Assessment Description

Students will be continually assessed during classes, to ascertain that they are using the appropriate terminology. Any assignments submitted will also be checked for the use of the correct terminology.

Students are to acquire by scanning, 3 images.

  •  1 full colour image
  •  1 greyscale image
  •  1 B&W line art image

These 3 images are to be cleaned up and corrected as necessary and saved using the appropriate file format, to reduce file size, whilst maintaining reasonable quality.

The images should be placed on the student's web page or in a PowerPoint presentation, which should also contain a description of the work carried out on each image.

The 3 images should then be placed in a zip file and e-mailed to the lecturer.

For both Vector and Bitmapped formats, students are to find details of at least two of the appropriate major software packages.

Create a comparison table showing the features of each package, include suitability for hard copy or screen.

Give your recommendation of which packages are the best and why.

Describe the properties of Vector and Bitmapped graphics.

Explain the strengths and weaknesses of each type.

Give examples of the types of image that each format is best suited for.

Using appropriate software, students are to convert an appropriate Bitmapped image to Vector format.

Using appropriate software students are to convert a Vector image to a Bitmapped format.

Explain the ramifications of converting from one type of image to another and why you may need to do this.

 
Prepared by Alan T Horwell