ICPMM45cA

Incorporate Animation Into Multimedia Presentations

 
   
This unit describes the competency required to incorporate animation into multimedia presentations
   
This module will be delivered and assessed using IBM compatible PC's in a LAN environment
   
The project life cycle and the IT methodology employed will determine which particular units of competency are relevant to this unit, some include the Project Management, Implementation, Support, the teamwork functional areas and documentation.
   
Nominal Duration 40 hours.
   

Element 1
Identify and describe formats of digital video
A range of computer assisted animation techniques and software are identified and distinguishing features examined
Contemporary digital animation software is selected appropriate to a range of given outcomes
Single and multiple frame software for creating and editing digital animation are examined for a specified outcome
Methods for joining multiple frames of animation are explained for a specified outcome
Backgrounds (static and moving) for an animated sequence are examined and selected to be appropriate for the job
Backgrounds (static and moving) for an animated sequence are examined and selected to be appropriate for the job
Alpha channels for compositing digital animation are explained appropriate for the job to be undertaken
The formats employed to create a given 2D animated sequence are described
   

Element 2
Use digital animation software
Appropriate digital animation software is assessed and selected for the job
Entering and exiting the selected digital animation software are demonstrated and the tools and features of the program used correctly
Editing and manipulating digital animation are demonstrated and the tools and features of the program used correctly
Animation is saved and retrieved using the designated file formats
 

Element 3
Design and edit digital animation
Digital animation software is selected appropriate to the required outcome
Line and polygon constructions are created using the selected software
Rigid and non-rigid objects are constructed and animated against a static background
Rigid and non-rigid objects are combined into a single animated sequence
Complex animated movements are created and joined in sequence
Moving backgrounds are created and joined with rigid and non-rigid objects in sequence
Techniques of animation are used including motion blur and object exaggeration
Time stamping techniques are applied to the animation frames
Digital animation is saved using the appropriate file techniques
 

Element 4
Present a digital animation sequence
Digital animation is tested and combined with other digital imaging, sound and/or video to create a multimedia sequence
The multimedia sequence including animation is saved and presented
 
These are the skills and knowledge that the student will require, to be able to prove competency for this unit. These may be pre-existing, or acquired during the undertaking of this unit.
 
Underpinning knowledge

Detailed knowledge of digital animation formats

Detailed knowledge of computer assisted animation techniques
Detailed knowledge of the principles of digital animation design
Technical requirements for preparing artwork for multimedia output
Recognition and how to use and apply different technologies for design purposes
Broad knowledge base incorporating theoretical concepts of design principles
Broad knowledge base incorporating theoretical concepts of multimedia software packages
Detailed knowledge of information sources
 
Underpinning skills
Basic analysis skills in relation to normal routine work processes
Detailed skills in using applications features
Basic skills in interpreting technical information
Problem solving skills in known areas during normal routine work processes
Plain English literacy and communication skills in relation to dealing with clients and team members
Project planning skills in relation to scope, time, cost, quality, communications
Research skills for identifying, analysing and evaluating broad features of current multimedia usage and best practice in multimedia products and procedures
 
Peers and supervisors for obtaining information on the extent and quality of the contribution made.
Competence in this unit needs to be assessed over a period of time to ensure consistency of performance in a range of contexts
Assessment of this unit of competence will usually include observation of real or simulated work processes and procedures; quality projects, questioning on underpinning knowledge and skills The questioning of team members will provide valuable input to the assessment
 
Assessment Matrix
Element(s) Covered Type of Assessment Description

Select three of the currently available 2D animation programs on the market, identify their major features and what formats they can export to.

What are the two major animation types currently in use on the Internet. What are the major advantages of each

What are the major factors that need to be considered when selecting backgrounds (static and moving) for an animated sequence

Explain what is meant by the term "Alpha Channels" and what is their purpose in animation sequencing

Create a simple animated GIF file for use on a Web page

Create a simple Flash movie and save it in a format suitable for use on a Web page, and also as a stand alone player

Create a multi scene animated movie of at least 2 minutes duration. Include the following features

Still and animated backgrounds
Rigid and non-rigid objects
Complex animation's
Motion blur and object exaggeration
The above animation should be enhanced with sound and/or music

The animation is to be saved in a stand alone format and presented to the class
 
Any of the above activities carried out in the classroom may be observed, to assess the students proficiency in the required skills.
 
Prepared by Alan T Horwell